David Mignot, generative artist

I’m David Mignot, also known as idflood, a 3D artist and generative art enthusiast living in Switzerland.

My creative process is deeply rooted in the intersection of code and design. I love to explore the boundaries of what code can do, using algorithms to generate immersive visuals. Through my work, I bring together the precision of programming and the expressive potential of 3D art, transforming abstract concepts into compelling visual experiences.

Generative Art: Creativity Through Code

Generative art is where I bring algorithms to life as visual stories. Using code, I create evolving, abstract landscapes that explore the relationship between natural forms and their artificial counterparts—like architecture and urbanism. This artistic process also enhances my work as a web developer, offering fresh ways to approach familiar technologies.

Landscape explorations, image created 100% in code with javascript, September 2024

3D Art: Code Meets Design

In my 3D projects, code takes center stage. Whether with JavaScript or Blender, I use it as a design tool to create expressive, abstract environments. My work often reflects the intersection of organic landscapes and the structured world of architecture, blending technology with nature.

No three grows to the sky, Blender3D render, April 2021